have 2 timers one located beside the other timer of weapon type is highlighted when in use Feature can be implemented solely for guns, but may also be implemented for torpedoes.OPTIONAL: Timers indicate reload time of only the guns that can be fired in a certain angle/arc, especially useful for implementation of detail 4.3.Main timer indicates reload time of guns not yet fired however, when all guns have been fired, main timer reveals countdown of soonest possible gun that can be fired (especially useful for cruisers and battleships).More guns fired would mean more timers below main timer, but only up to the three most recent countdown timers will be shown and faded so as not to clutter the UI.Once a gun is fired, a faded red countdown timer will be found below main timer, indicating the no.Since warships usually have several guns, the timers have up to three or more "layers".When fully loaded, number indicates total reload time.Font has different colors depending on status.Located somewhere on the right hand side, below the horizon line of the crosshair (so as not to interfere w the sight lines).Whether you're zoomed out or in binocular mode I humbly suggest we include a reload timer and penetration indicator similar to the one implemented in WoT's reticule:
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |